lets create very easy Traps triggers in Unity!
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lets create very easy and flexible trigger traps in Unity using two common methods. It is total basic however i cannot imagine game without any traps:) I am using same system in my new game Unicorn Ball.
►Contents of This Video:
00:00 - intro
00:21 - Creating 1st method trap button trigger with script
01:54 - Creating 2nd method trap raycast hit with script
03:21 - End functionality
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►I know many things may be done better not as good as Brackeys, CodeMonkeyUnity, SasquatchBgames but good as well: "if something is working cannot be bad" :)
cheers FireRaccoon Games
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