How to create an enemy with random base stats - in Unity - enemy AI unity.
►Hit the link to all Tutorials
Script how to Patrol, Stop, Attack, Shoot, Animation change, Health, Damage, Behavior. Please find my way of creating enemies behaviour and animation handling in Unity. This video is about how in easy and effective way implement enemy behaviour that scale easily and can be unique for every single enemy in game in 2D mode. Also bonus with animation creation how to handle that and create. this will be a series of few videos to show complete all doing enemy:)
►Contents of This Video:
00:00 - intro
00:29 - Creating base stats section
04:38 - Detecting if player is in attack range
06:22 - Creating attack if player is in range
07:24 - Creating visualisation using Gizmo
10:28 - Creating script for agro area and behaviour/ai enemy
13:20 - End full functionality
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►I know many things may be done better not as good as Brackeys, CodeMonkeyUnity, SasquatchBgames but good as well: "if something is working cannot be bad" :)
cheers FireRaccoon Games
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