How to create an enemy in Unity - enemy AI with animations from 0.
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Script how to Patrol, Stop, Attack, Shoot, Animation change, Health, Damage, Behavior. Please find my way of creating enemies behaviour and animation handling in Unity. This video is about how in easy and effective way implement enemy behaviour that scale easily and can be unique for every single enemy in game in 2D mode. Also bonus with animation creation how to handle that and create. this will be a series of few videos to show complete all doing enemy:)
►Contents of This Video:
00:00 - intro
00:32 - Creating base stats needed for patrol behaviour
04:44 - Creating script for patrol behaviour
06:08 - Flip/rotate enemy towards move direction
08:17 - End full Enemy Patrol behaviour
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►I know many things may be done better not as good as Brackeys, CodeMonkeyUnity, SasquatchBgames but good as well: "if something is working cannot be bad" :)
cheers FireRaccoon Games
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