Let's create Camera System that can follow Player or can be zoom in/out
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Based on other elements in game. You will learn how to setup camera that follow the player or is stable to see whole game picture. Unity Cinemachine.
►Contents of This Video:
00:00 - intro
00:51 - Installing Cinemachine
01:34 - Initialize and setup Cinemachine
02:47 - Setup stable Camera that will show Player and Enemy
03:30 - Testing Camera that follows ONLY Player
04:15 - Setup Camera to see Player and Enemy
04:35 - Testing how camera works to follow Player and Enemy
05:53 - Setup scene to properly see Player and Enemy
06:50 - Testing Stable Camera view
07:52 - Full effect
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►I know many things may be done better not as good as Brackeys, CodeMonkeyUnity, SasquatchBgames but good as well: "if something is working cannot be bad" :)
cheers FireRaccoon Games
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